Augmented Reality for Science Education

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Participate in our third webinar ”Teachers as producers of AR-resources for science education” Monday 28th November 2016 at 10:00 UTC. Please sign up before 25th November.
Can we spark children's interest in science by using existing technologies? An EU-funded project titled "Augmented Reality for Science Education" aims to find out.

About the project

  • Background

    Students are hesitant to pursue careers in science

    Science is a powerful tool for understanding the world. At the same time, science skills are a prerequisite for innovation and finding solutions to challenges in the 21st century. 

    However, many students perceive science subjects as difficult and irrelevant and do not choose careers in science. This poses a problem to many countries in Europe. 

    Augmented reality (AR) holds great promise as a learning tool. But so far, most research has looked at the technology itself - and AR has been used primarily for commercial purposes.

    As a learning tool, AR supports an inquiry-based approach to science education with a high level of student involvement. Furthermore, AR offers the potential of facilitating situated learning in ”real world situations”, where powerful augmented content is anchored in reality and delivered via mobile and other devices. In addition, the technology offers visualisation of complex or invisible processes. 

  • Aim

    AR-Sci aims to spark children's interest in science 

    The aim of the project "AR-Sci" is to....

    A) Contribute to developing and implementing innovative science education in order to enhance the quality of science teaching and learning. 

    B) Strengthen students' motivation for and attitude towards science education.

    C) Develop a student-centered approach to science education, facilitating inquiry-based teaching, collaboration and active learning.

    D) Strengthen technology-enhanced teaching and learning in ways that make sense to students and teachers. 

    The project will produce materials to facilitate student learning and engagement and also build models for how teachers can use the technology and involve their students.

  • Outcomes

    The outcome is methodology, materials and guidelines for using AR

    Until 2017, AR-Sci partners will work to develop materials for teachers and students as well as guidelines for the use of augmented reality. In this way, we hope to be able to show a methodology for working with AR. 

    Also, the project will seek to influence the scientific communities around ICT and learning as well as ICT and science education. We hope to draw attention to and inspire innovation of 21st-century science education. 

    Throughout the project, there will be webinars and local events in all partner countries - England, Spain, Norway and Denmark. The materials developed will be available at www.jorum.ac.uk

    VIA E-Learning and Media, a research centre at VIA University College, Denmark, coordinates the project. 

    For more information, please contact:

    Marianne Georgsen, E-learning specialist, PhD
    mage@via.dk

  • Partners

    Project partners come from Spain, England, Norway and Denmark

    VIA E-Learning and Media (Coordinator), VIA University College,
    Denmark www.via.dk/celm (in Danish)

    Supercomputing Centre of Galicia (CESGA),
    Spain www.cesga.es 

    Oslo and Akershus University College of Applied Sciences (HIOA),
    Norway www.hioa.no

    Jisc,
    UK www.jisc.ac.uk 

    Centro Público Integrado O Cruce (CPI O’Cruce),
    Spain http://www.edu.xunta.es/centros/cpicruce/ 

    Skolen i Midten (SIM),
    Denmark www.skolenimidten.dk

Find out more

Participate in our second webinar "How to use AR in science education"

Second webinar - March 2016

If you missed the second AR-sci-webinar on AR, you can now have a look at the recorded session.

Augmented Reality Sandbox - an example of first generation AR

The Sandbox is a hands-on exhibit combining a real sandbox, and virtual topography and water

Girl sitting at her computer

First webinar - June 2015

If you missed the first AR-sci-webinar you can now have a look at the recorded session.

Human respiration system

Example of first generation AR

The Human respiration system - an AR app allows students to visualize the workings of a set of lungs.  
Samarbejdspartnere AR-SCI